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Description

about 30 Non-player cards

To stop the Decepticons from enacting their evil schemes on Earth

as well as deductions about your opponents’ identities and motives

while you and your companions work together to defeat them

Guidelines for novice and experienced gamemasters on how to run Dune-themed adventures and campaigns of intrigue and adventure for the elite agents of a noble House

Warhammer Fantasy Roleplay (4th Edition) - Up in Arms Antal brikker_216 about 30 Non-player cardsThe Old World is a dangerous place. With the Empire fractured within and threatened by enemies without, it is only wise to learn the skills of a soldier, or to employ those who already have. Some may say that to live by the sword is to die by the sword, and there is truth to this. But in the wilds of the Empire, to refuse to live by the sword is to die by the sword even sooner. Up in Arms provides options and guidance for Warhammer Fantasy Roleplay

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